AI Insights · Timothy · January 2022
Top 5 Boxing Games on Android in Israel: Q4 2021 Performance
Discover the performance trends of the top 5 boxing games on Android in Israel during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 boxing games on the Android platform in Israel showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. had fluctuating weekly revenue, peaking at $197 in the last week of September and dropping to $54 by the end of December. The app's weekly downloads showed a decline from 263 in late September to a low of 40 in mid-November, before recovering to 120 in the final week of December. Weekly active users also saw a decline from 1.1K to 440 mid-quarter but ended with an increase, reaching 585 in the last week of December.
Real Boxing 2 by Vivid Games S.A. experienced a significant spike in weekly revenue, peaking at $192 in the week of December 20. Weekly downloads varied, starting at 322 in late September and achieving a high of 473 in early December. Active users fluctuated but generally stayed strong, peaking at 1.99K in the first week of December before ending the quarter at 1.49K.
Kongregate's Burrito Bison: Launcha Libre showed consistent weekly revenue, peaking at $90 in the week of November 22. The game saw a steady increase in weekly downloads, hitting a high of 336 in mid-November. Weekly active users remained relatively stable, peaking at 1.2K in early November before slightly declining to 1.04K at the end of December.
WWE Mayhem from Reliance Games exhibited a low but steady revenue stream, peaking at $55 in the week of December 20. Weekly downloads saw a gradual increase, reaching 311 in the last week of December. Active users remained stable throughout the quarter, maintaining an average of around 2.3K and ending the quarter at 2.39K.
Finally, The Muscle Hustle by Dandio Games had minimal revenue and downloads throughout the quarter, with weekly revenue peaking at $28 in early November. Downloads were consistently low, peaking at 11 in the week of November 22.
For more detailed insights and data, visit Sensor Tower.